float r = 0; float theta = 0; float colVar_r; float colVar_g; float colVar_b; void setup(){ size(400,300); background(209); smooth(); } void draw(){ float x = r * cos(theta); float y = r * sin(theta); noStroke(); fill(109); ellipse(x+width/2,y+height/2,16,16); theta +=0.01; r += 0.05; }